Computers were first conceived as "thinking machines;" but in the twenty-first century they have become social machines; online places where people meet friends; play games; and collaborate on projects. In this book; Judith Donath argues persuasively that for social media to become truly sociable media; we must design interfaces that reflect how we understand and respond to the social world. People and their actions are still harder to perceive online than face to face: interfaces are clunky; and we have less sense of other peoples character and intentions; where they congregate; and what they do.Donath presents new approaches to creating interfaces for social interaction. She addresses such topics as visualizing social landscapes; conversations; and networks; depicting identity with knowledge markers and interaction history; delineating public and private space; and bringing the online worlds open sociability into the physical world. Donath asks fundamental questions about how we want to live online and offers thought-provoking designs that explore radically new ways of interacting and communicating.
#3990712 in eBooks 2009-05-01 2014-05-25File Name: B00KJNI7KS
Review
0 of 0 people found the following review helpful. Five StarsBy Elaine F. KramerGreat play and enjoyable to read.0 of 1 people found the following review helpful. lovely readBy Emily H. Evanshow long since I had read this play? Perhaps 30 years. next time I will not wait as long.Wonderful characters; set so clearly in Russia; with their universal themes. Very satisfying to read.