Transport Design is the first design history to investigate the experience of travel; analysing the vehicle from the passengersrsquo; and driversrsquo; points of view. Gregory Votolato takes us inside a wide range of vehicles; from buses and limousines to dugout canoes and superferries; to aircraft such as the Graf Zeppelin and the Apollo spacecraft. Organised in three parts ndash; air; land and sea ndash; Transport Design shows how the design of a vehicle shapes our experience of the journey; from home to work; or from the earth to the stars.In an authoritative yet accessible style; Votolato explores the relationship between mass transportation and the travel experience; taking into account the pressures of global commerce and global warming; and argues for a radical reappraisal of how and why we travel. Themes explored include comfort; safety; technology; style; economics; customization and entertainment; acknowledging along the way the contributions of important individuals; such as entrepreneur George Mortimer Pullman and the ship designer Dorothy Marckwald.Throughout; Votolato encourages us to see and to question our travel experiences in relation to the design of the vehicles in which we travel. Apparent banalities; such as the travel seat; are revealed as having great significance: from Theodore Woodruffrsquo;s nineteenth-century railway sleeping compartments to Marc Newsonrsquo;s sleeping pods for long-haul flyers; or todayrsquo;s ergonomically contoured and electronically adjustable car seats; furniture designed for transportation has consistently led the furnishings of homes and offices in the technology they employ to provide personally tailored comfort; the Holy Grail of transport design.For the reader interested in how we travel; or for the designers of our future vehicles; Gregory Votolato provides an insightful; readable and often entertaining account of two centuries of travel design.
#639380 in eBooks 2013-02-12 2013-02-12File Name: B009JU5G6K
Review
0 of 0 people found the following review helpful. Fun. but not for beginnersBy NikI bought this item for an 8 year old. The designs seemed a little advanced to follow. They are pretty detailed. I think it would be better for someone who already had experience using how to draw books - not for a beginner. Other than that. its a cool little book. I like the different aliens. I wish the book was bound differently so the pages would stay open.0 of 0 people found the following review helpful. Gift for nephewBy Customeri got this with another item for my nephews birthday. he said its pretty cool with different aliens to draw.0 of 0 people found the following review helpful. Mimicry is prerequisite for developing creativityBy thewritersjourneyThe late Lee J. Ames was an accomplished artist. having worked on Fantasia and Pinocchio for the Walt Disney Studios and taught classes at the School of Visual Arts in Manhattan and Dowling College on Long Island. In his Draw 50 books. Ames presents step-by-step instructions for drawing various subjects. from beasts to aliens to magical creatures. Some of the Draw 50 volumes feature other artists with Ames. such as Draw 50 Aliens with Ric Estrada and Draw 50 Magical Creatures with Andy Mitchell.The emphasis in these books is imitation. and Ames explains. "Mimicry is prerequisite for developing creativity. We learn the use of our tools by mimicry. Then we can use those tools for creativity." Each exercise progresses in six to eight steps until the drawing is complete. with the fine details being added in the final step. Some subjects are a bit more complicated. but none are too difficult that they cannot be mastered with patience and practice.For those who enjoy drawing or believe they might like to learn to sketch these cartoon creatures. Ames Draw 50 series is good place to start.